Prototypes and Product Viewing in Cinema 4D

What are we going to do and what resource are we going to use?

A course by Aarón Martínez, Designer and Illustrator

Designer and Illustrator. Mexico City, Mexico.
Joined September 2015
96% positive reviews (270)
6,395 students
Audio: Spanish, English, French, Indonesian, Italian, Portuguese, Romanian, Turkish
Spanish · English · Portuguese · Italian · French · Turkish · Indonesian · Romanian

About the video: What are we going to do and what resource are we going to use?

Overview

“In this lesson I will show you the different resources and tools of C4D and Illustrator that we will use throughout the course to create the different projects.”

In this video lesson Aarón Martínez addresses the topic: What are we going to do and what resource are we going to use?, which is part of the Domestika online course: Prototypes and Product Viewing in Cinema 4D. Learn to design, model, and present 3D objects using vector graphics.

Partial transcription of the video

“How are you? In this lesson. we'll learn about the resources In this lesson. we'll explore the resources for our project. focusing on Illustrator and Cinema 4D. We'll discover how these tools seamlessly integrate to organize project elements efficiently. Let's begin our journey. So. we'll start with Cinema 4D's features. We'll begin with Primitives. Recall that primitives are fundamental shapes available right away. such as cubes. cones. and spheres. These shapes can be easily adjusted by modifying their segment counts. For instance. i can specify the exact of segments needed. To modify an ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Prototypes and Product Viewing in Cinema 4D

  • Level: Intermediate
  • 96% positive reviews (270)
  • 6395 students
  • 5 units
  • 25 lessons (4h 40m)
  • 13 downloads
  • Category

    3D & Animation
  • Software

    Adobe Illustrator, Adobe Photoshop, Cinema 4D
  • Areas

    3D, 3D Modeling, Animation, Motion Graphics, Photography Post-production, Traditional illustration

Aarón Martínez

Aarón Martínez
A course by Aarón Martínez

Teacher Plus
Designer and Illustrator

Aarón Martínez is an illustrator and designer specializing in 3D and industrial design. His work is incredibly varied, ranging from the creation of images for printed media to web design and 3D printing.

In his spare time, he enjoys creating characters and their worlds, basing his ideas on the question, "What do they do when no one is watching?" He enjoys playing with words and contradictions and always tries to add a surreal touch to his storytelling.

Aarón also enjoys observing the small details of things because it helps him understand how to model. Although most of his projects are destined for print or web, he treats each piece as if it were going to be physically reproduced in 3 dimensions.

He has worked for Coca-Cola, Nike, Miroculus, and Aquacific, among others.


  • 96% positive reviews (270)
  • 6,395 students
  • 25 lessons (4h 40m)
  • 17 additional resources (13 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, English, French, Indonesian, Italian, Portuguese, Romanian, Turkish
  • Spanish · English · Portuguese · Italian · French · Turkish · Indonesian · Romanian
  • Level: Intermediate
  • Unlimited access forever

Category

Areas

Prototypes and Product Viewing in Cinema 4D. 3D, and Animation course by Aarón Martínez

Prototypes and Product Viewing in Cinema 4D

A course by Aarón Martínez
Designer and Illustrator. Mexico City, Mexico.
Joined September 2015
  • 96% positive reviews (270)
  • 6,395 students