
FUIs are fictional user interfaces, which can encompass fantasy or futuristic aesthetics, and are typically created for video games or films. Whether it's creating an immersive world for a sci-fi film, or designing the universe for a video game, Ernex has created FUIs for productions like Star Wars, Avengers, Call of Duty, and Valorant.
In this online course, Ernex explains his process for creating a fictional user interface, from the brief to the last render. Take a deep dive into the ideation, design, and animation of your very own FUI, and build your portfolio along the way.
67 lessons & 33 downloads

8 minutes, 44 seconds

17 minutes, 1 second

16 minutes, 48 seconds

17 minutes, 3 seconds

13 minutes, 46 seconds

11 minutes, 16 seconds

18 minutes, 58 seconds

13 minutes, 59 seconds

16 minutes, 27 seconds

18 minutes, 37 seconds

18 minutes, 48 seconds

9 minutes, 2 seconds
Start by getting to know Ernex. He shares with you his creative journey, his influences, and his sources of inspiration. Learn how to tackle the client’s requests and select the key concepts. Then, you’ll put together a mindmap and moodboard as reference for your screen design.
See how to define your style proposal, taking each aspect into account , from the storyboard to the animation and style frames.
Once your sketch is ready, Ernex shows you how to detail the backgrounds, text, buttons, and widgets. Discover how to add your hero elements, such as an original map and a tracker.
Next, bring it all together in After Effects. Ernex walks you through the process of creating simple internal animations with different elements and widgets, and later more complex ones with trackers and windows. Then, learn how to craft external animations to make every element move and interact with each other in the context of the scene.
Mission accomplished! Finally, it’s time to render and export your masterpiece.
Develop an original FUI screen design using Illustrator and After Effects.

Anyone interested in the process behind all the futuristic computer interfaces that we see in movies and video games.
A basic understanding of After Effects and the concept of working with layers on a timeline is helpful.
To take this course, you need Adobe Photoshop, Illustrator, After Effects, or similar.

Es un curso ya para quien tiene nociones basicas, facil de replicar bien explicado
very entertaining course
Ottimo
El curso me encantó demasiado, lo único que podría sugerir es que el audio este disponible en diferentes idiomas, por ejemplo el español, ya que se me haría más fácil seguir el curso de está manera.
De ahí el curso es fantástico y bastante claro al momento de explicar.
Amazing! Best of the best course! So good work! Thank you
Introduction
The First Steps: Conceptualization
Style Development
The Screen Design
The Animation
Final project
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FUI stands for Fictional User Interface. It refers to imaginative, often futuristic screen designs used in films, games, and music videos to enhance storytelling and visual appeal.
This course is ideal for intermediate designers who already have some experience with graphic design or motion graphics and want to specialize in FUI and advanced screen design techniques.
You’ll need Adobe Illustrator and Adobe After Effects for designing and animating FUI elements. Photoshop and Bridge are also recommended for creating mood boards and managing visual references.
You’ll learn to analyze client briefs, create mind maps and mood boards, design and animate screen graphics, build hero UI elements, manage visual references, and integrate FUI into cinematic or game contexts.
You’ll learn methods to gather references from Pinterest, Bridge, and online sources, then organize them with keyword tagging, color labeling, and mind mapping for efficient creative workflows.
Yes, the course explores experimental animation styles, glitch effects, and techniques specifically for music videos and motion graphics within the context of FUI.
You’ll be guided on collecting visual inspiration, organizing references using digital tools, and building mood boards that define the visual direction for your FUI projects.