
Manual drawing is a fascinating process of great wealth, and exploring its limits, but above all, its wide possibilities through the use of mixed techniques, is what graphic artist Jorge Lewis wants to achieve with a clear objective: to create powerful images based on black and white Jorge creates and expresses stories with his drawings, for 18 years. His work is exhibited inside and outside Colombia, his country. In addition, he publishes his own books and produces serial editions of fine art and other products, that personal style.
In this course, Jorge will teach you to realize your full potential through manual drawing and some mixed techniques. You will carry out sketching processes starting from black and white, and you will learn to make patterns and textures using different materials such as stylographs and markers for the realization of powerful images digitally finished.
20 lessons & 26 downloads

19 minutes, 41 seconds

12 minutes, 32 seconds

8 minutes, 31 seconds

8 minutes, 40 seconds

17 minutes, 26 seconds

13 minutes, 57 seconds
You will meet Jorge Lewis, who will explain more about his career, his style and the influences that have motivated his work. It will tell you about creative processes that start from analog expressions and manual inking, and will teach you several possibilities to work with manual hatches and inks.
You will learn to create different patterns (short, long, cross, organic or scribble, prologue and patchwork), strokes and textures in inks; In addition to gradations, lighting and volumetry. You will practice with simple spherical, ovoid, cylindrical and conical shapes, determining illuminated and dark areas, and looking for three-dimensionality through the screen.
You will explore the black and white inks or blocks, the importance of line value and merge organic and geometric graphic gestures with stylographs and markers, to create patterns and integrate them into images.
You will practice from traces of photographs of animals and humans related to your final project of creating an anthropomorphic totem, studying light, volume and graphic synthesis.
You will start building your image from the fusion between realism and geometry. You will start from the collection of visual information and a sketching process by using a manual collage.
Already with your template or collage, and using tracing as a technique, you will approach the final art of your drawing with analogs in an analogical way. Jorge will teach you special finishes and effects, deepening the shading with HB, H or 2H light pencils to reinforce the volume, contrast and dark sectors.
Finally you will perform the scanning of your analog drawing to finish editing it subtly in digital, and giving the color finishes to your work. You will finish your illustration for possible applications.
You will make the illustration of an anthropomorphic design, as a totem, which will start from an analog drawing made with ink; you will use or merge freely the geometries and ornaments and then apply digitally, subtle color finishes.

To empirical artists, professionals, illustrators, students of careers related to drawing, or anyone who has basic notions of representative drawing and wants to enrich their graphic repertoire and creative possibilities.
It is recommended to have basic knowledge of drawing and also of Adobe Photoshop. Of materials, you will need stylists of various calibers or line qualities - a 0.5, 0.1, 0.3, 0.5 and 0.8 are recommended - also stylus with a brush tip, 3 brushes finished in a fine point in 3 sizes - the smallest you can type 0.0– and two other flat brushes for filling - size according to your project–. Acrylic bristle brushes - a small type # 1 and # 5 -, pencils - Faber Castell or Staedtler 4H, H and HB -, medium and thick / beveled stylus Sharpie brand. Butter paper or 90 gram translucent tracing and tracing paper, inking paper of not less than 250 grams in A4 or A3 formats. You will need a computer with Adobe Photoshop and preferably a Wacom tablet for digital color.

Me encantó mucho el cuerso
Por ahora hora muy bien, muy detallado.
Tout le procéder et bien expliqué
Super detallado
Excelente curso

Introduction
Lattice materials and techniques
Designing our totem
Editing and scanning process
Final project
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You’ll learn manual shading techniques using dots, short lines, crosshatching, and patterns to create effects of volume, texture, and grayscale in your ink and graphite illustrations.
Prior experience isn’t required, but basic drawing knowledge is recommended since this is an intermediate course that dives deep into manual and digital techniques.
You’ll need HB and H pencils, a mechanical pencil, technical pens, rapidographs, markers, a blending stump, eraser, tracing paper, a small ruler, tape, and suitable paper for graphite and ink.
By the end, you’ll be able to create complex illustrations featuring textures, geometric and organic patterns, detailed shading, and apply professional digital finishes for personal or commercial projects.
Shading techniques simulate volume and light by varying the density, direction, and thickness of dots or lines, creating dark, gray, and light areas according to your artistic intent.
Yes, the course includes methods to imitate surfaces like wood, metal, and organic textures using different shading and inking styles with technical pens and markers.
Yes, you’ll learn how to scan your illustrations, digitally clean imperfections, and add color and effects in Photoshop to achieve professional results.